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AW Revolution  »  Design Maps  »  Waylon vs. Gage (1)
Waylon vs. Gage (1)
Imported from the Advance Wars Net recovery dataset
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Map Information

  • Title: Waylon vs. Gage (1)
  • Creator: Snifit
    Maps by this creator: 8
  • Submitted: 04 Oct 2009 17:51, last updated on 06 Oct 2009 13:25
  • Categories: War Room

Author's Comments

Map without units: http://i196.photobucket.com/albums/aa66/eagle17_2007/1-WaylonvsGagewithoutunits-1.png Okay, I've started creating some challenge maps for fun to playtest (that are supposed to be somewhat hard), and thought I'd upload them to the Design Maps while making them to see what I should improve etc. This idea was inspired by delta_angelgfire's custom campaign, as his maps are for challenges. The map editor I am using is also Delta's, so full and any credit goes to him. Anyhow: Green: Waylon (red, you) vs. Aqua: Gage (blue, AI) Special rules: Funds: 6000 AI: Normal (everything else is defult rules. Rules explanation will remain this way for the rest of these maps) Challenge: Replace the enemy HQ with a com tower and capture all enemy 5 starting factories within 28 days to win! Otherwise, keep the map as it is and HQ capture or annhialate. Special challenge rules: Funds: 6000 Days: 25 AI: Normal (everything else is defult rules. Rules explanation will remain this way for the rest of these maps) Notes: - The aqua/blue missile on the enemy HQ/com tower has CO loaded into it. - All enemy units other than the infantry are set to defence AI. The infantry units are set to attack, the mech on the mountain two spaces north of the enemy HQ/com tower is set to stop AI. Update: Edited the description with some errors and mistakes.

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